SushiEngine::Simulation::AudioEmitterParameters
sound
std::uint32_t sound = 0Description
Holds the resolved sound handle the host factory turns into a voice source.
See also
engine/world/simulation/include/AUDIO.md
SushiEngine::Simulation::AudioEmitterParameters
soundstd::uint32_t sound = 0Holds the resolved sound handle the host factory turns into a voice source.
See also
engine/world/simulation/include/AUDIO.md