SushiEngine::Simulation::AudioEmitterParameters
sound_asset
std::optional< Database::AssetId > sound_assetDescription
The .wav this emitter plays, by permanent id; the authored half.
An id rather than a path for the reason every other asset reference on a component is one: the .meta sidecar carries it across a rename or a move. Unset means the emitter names no sound and resolves to nothing.

