SushiEngine::Simulation::AudioEmitterParameters
trigger
std::uint32_t trigger = 0Description
Restarts the sound from its beginning each time it is bumped.
See also
engine/world/simulation/include/AUDIO.md
SushiEngine::Simulation::AudioEmitterParameters
triggerstd::uint32_t trigger = 0Restarts the sound from its beginning each time it is bumped.
See also
engine/world/simulation/include/AUDIO.md