Contents

struct

SushiEngine::Simulation::CameraParameters

The authorable parameters of a camera entity.

Declared in
engine/world/simulation/include/SushiEngine/simulation/render_parameters.hpp

The lens (fov, clip planes) plus how the camera is routed: which display it drives, its priority among cameras on that display, and whether it is active. The eye/target/up frame is not here — it comes from the entity's transform.

Properties

vertical_fov_radians

Vertical FOV in radians.

near_plane

Near clip distance (> 0).

far_plane

Far clip distance (> near).

display_index

Which display this camera drives.

priority

Higher wins on a shared display.

active

Whether it contributes at all.