struct
SushiEngine::Simulation::CameraParameters
The authorable parameters of a camera entity.
- Declared in
engine/world/simulation/include/SushiEngine/simulation/render_parameters.hpp
The lens (fov, clip planes) plus how the camera is routed: which display it drives, its priority among cameras on that display, and whether it is active. The eye/target/up frame is not here — it comes from the entity's transform.
Properties
vertical_fov_radians | Vertical FOV in radians. |
near_plane | Near clip distance (> 0). |
far_plane | Far clip distance (> near). |
display_index | Which display this camera drives. |
priority | Higher wins on a shared display. |
active | Whether it contributes at all. |

