struct
SushiEngine::Simulation::ContactEvent
Reports one thing touching another to gameplay.
- Declared in
engine/world/simulation/include/SushiEngine/simulation/physics_body_parameters.hpp
See also
engine/world/simulation/include/PHYSICS.md
Properties
a | |
b | |
phase | |
point | The manifold's deepest point, in world space. |
normal | Unit normal, pointing from a toward b. |
impulse | Total normal impulse the contact carried, in newton-seconds. |
trigger | Whether one side was a trigger, so the pair was reported and not resolved. |
trigger_is_b | Whether |

