Contents

class

SushiEngine::Simulation::ISoundSource

Resolves an asset id to the sound it names without naming the library.

Declared in
engine/world/simulation/include/SushiEngine/simulation/audio_parameters.hpp

See also

engine/world/simulation/include/AUDIO.md

Public Methods

~ISoundSource
resolve_sound

Resolves one authored asset id to a playable sound handle.