SushiEngine::Simulation::IWorldEditor
entity_id
virtual Database::AssetId entity_id(EntityId id) const =0Parameters
| Name | Type | Description |
|---|---|---|
id | EntityId | The entity. |
Returns
Database::AssetId
The identity, or a default-constructed one when the entity has none.
Description
Returns which entity this is, within its scene document.
See also
engine/world/simulation/include/EDITOR.md

