Contents

SushiEngine::Simulation::IWorldEditor

gravity_at

virtual Vector3 gravity_at(const Vector3 &position) const =0

Parameters

NameTypeDescription
positionconst Vector3 &

The scene-frame point to sample at.

Returns

Vector3

The acceleration in scene axes, m/s2.

Description

Returns the gravitational acceleration the world applies at position, m/s2.

See also

engine/world/simulation/include/EDITOR.md