SushiEngine::Simulation::IWorldEditor
gravity_at
virtual Vector3 gravity_at(const Vector3 &position) const =0Parameters
| Name | Type | Description |
|---|---|---|
position | const Vector3 & | The scene-frame point to sample at. |
Returns
Vector3
The acceleration in scene axes, m/s2.
Description
Returns the gravitational acceleration the world applies at position, m/s2.
See also
engine/world/simulation/include/EDITOR.md

