SushiEngine::Simulation::IWorldEditor
move_entity
virtual void move_entity(EntityId id, EntityId target, bool insert_after)=0Parameters
| Name | Type | Description |
|---|---|---|
id | EntityId | The entity to move. |
target | EntityId | The target entity to move relative to. |
insert_after | bool | If true, moves |
Description
Changes the display order of an entity relative to a target entity.

