SushiEngine::Simulation::IWorldEditor
particle_effect_source
virtual const VFX::ParticleEffect & particle_effect_source(EntityId id) const =0Parameters
| Name | Type | Description |
|---|---|---|
id | EntityId | An emitter entity. |
Returns
const VFX::ParticleEffect &
Its authored effect; a default-constructed one when id has no emitter.
Description
Returns the effect an emitter entity owns.
See also
engine/world/simulation/include/EDITOR.md

