SushiEngine::Simulation::IWorldEditor
prefab_entity_id
virtual std::string prefab_entity_id(EntityId id) const =0Parameters
| Name | Type | Description |
|---|---|---|
id | EntityId | The entity. |
Returns
std::string
The membership key, or empty when the entity is not a prefab member.
Description
Returns which member of a prefab document this entity is.
See also
engine/world/simulation/include/EDITOR.md

