Contents

SushiEngine::Simulation::IWorldEditor

resolved_frame_mode

virtual FrameMode resolved_frame_mode(EntityId id) const noexcept=0

Parameters

NameTypeDescription
idEntityId

The entity to read.

Returns

FrameMode

FrameMode::Free for an entity with no reference body; otherwise the resolved mode (never FrameMode::Auto).

Description

Returns the FrameMode the entity's frame resolves to this step.

See also

engine/world/simulation/include/EDITOR.md