SushiEngine::Simulation::IWorldEditor
set_color
virtual void set_color(EntityId id, const Vector3 &color)=0Parameters
| Name | Type |
|---|---|
id | EntityId |
color | const Vector3 & |
Description
Writes the entity's base colour.
SushiEngine::Simulation::IWorldEditor
set_colorvirtual void set_color(EntityId id, const Vector3 &color)=0| Name | Type |
|---|---|
id | EntityId |
color | const Vector3 & |
Writes the entity's base colour.