Contents

SushiEngine::Simulation::IWorldEditor

set_component

template <typename T>
bool set_component(EntityId id, const T &value)

Parameters

NameType
idEntityId
valueconst T &

Returns

bool

False when id carries no T; the write is then refused.

Description

Overwrites id's component T with value.

Template parameters

T

A trivially copyable component type.