SushiEngine::Simulation::IWorldEditor
surface_heading_body
virtual int surface_heading_body(EntityId id) const =0Parameters
| Name | Type |
|---|---|
id | EntityId |
Returns
int
The celestial body index, or -1 when the reference has never been advanced or was advanced against the environment's own figure with no body resolvable.
Description
Returns the reference body surface_heading_reference was last advanced against.
See also
engine/world/simulation/include/EDITOR.md

