Contents

SushiEngine::Simulation::IWorldEditor

surface_heading_reference

virtual Vector3 surface_heading_reference(EntityId id) const =0

Parameters

NameTypeDescription
idEntityId

The entity to read.

Returns

Vector3

The carried reference direction; {0, 1, 0} before any transport.

Description

Returns the entity's carried parallel-transport heading reference.

See also

engine/world/simulation/include/EDITOR.md