struct
SushiEngine::Simulation::JointParameters
Describes what is held between a joint's two endpoints.
- Declared in
engine/world/simulation/include/SushiEngine/simulation/joint_params.hpp
See also
engine/world/simulation/include/JOINTS.md
Properties
type | |
anchor_a | Attachment point on the first body, local. |
anchor_b | Attachment point on the second body, local. |
axis_a | Primary axis on the first body, local. |
axis_b | Primary axis on the second body, local. |
compliance | Compliance of the structural rows; zero is rigid. |
linear_limit | Travel along the primary axis (slider), or the anchor range (distance). |
twist_limit | Rotation about the primary axis (hinge angle, cone-twist twist). |
swing_limit | The cone half-angle the primary axis may stray by; only |
motor | The drive on the primary axis. |
break_force | Force (N) above which the joint breaks; zero is unbreakable. |
break_torque | Torque (N·m) above which the joint breaks; zero is unbreakable. |

