Contents

struct

SushiEngine::Simulation::MaterialOverride

Holds one field's overridden value, tagged by the kind the field table gives it.

Declared in
engine/world/simulation/include/SushiEngine/simulation/material_overrides.hpp

See also

engine/world/simulation/include/DRAWING.md

Properties

key

The field descriptor's key.

number

Float and FloatDrag.

integer

UnsignedInteger and the three enumerations.

flag

Boolean.

color

Color and ColorHighDynamicRange.

transform

TextureTransformPair.

texture

Texture.