Contents

class

SushiEngine::Simulation::MaterialOverrides

Holds the per-entity override set.

Declared in
engine/world/simulation/include/SushiEngine/simulation/material_overrides.hpp

See also

engine/world/simulation/include/DRAWING.md

Public Methods

empty

True when no field is overridden.

size

How many fields are overridden.

find

Finds the override for key.

set

Adds value, replacing any override of the same field.

remove

Gives a field back to the shared asset.

apply

Writes every override into material.

entries

Every override, in insertion order.