Contents

SushiEngine::Simulation::MaterialSlot

bound

static MaterialSlot bound(const Database::AssetId &asset)

Parameters

NameTypeDescription
assetconst Database::AssetId &

The asset to resolve against.

Returns

MaterialSlot

The constructed slot. Call resolve to populate the resolved material before reading it; until then it holds the default.

Description

Builds a slot bound to asset, with a default resolved material.