Contents

struct

SushiEngine::Simulation::ParticleBillboard

Describes one already-simulated particle handed to the renderer as a billboard.

Declared in
engine/world/simulation/include/SushiEngine/simulation/render_parameters.hpp

See also

engine/world/simulation/include/DRAWING.md

Properties

position

World-space centre.

color

Linear-RGB tint.

size

World-space size.

alpha

Opacity.

rotation

Roll, radians.