Contents

struct

SushiEngine::Simulation::PhysicsJointParameters

Declares §5.5's PhysicsJoint: what this entity is attached to, and how.

Declared in
engine/world/simulation/include/SushiEngine/simulation/physics_body_parameters.hpp

See also

engine/world/simulation/include/PHYSICS.md

Properties

connected_body

The entity this one is attached to; NULL_ENTITY attaches nothing.

joint

What is held between the two bodies.