Contents

SushiEngine::Simulation

find_material_texture_slot

const MaterialTextureSlot * find_material_texture_slot(const char *key) noexcept

Parameters

NameTypeDescription
keyconst char *

The serialized key to look up; may be null, which finds nothing.

Returns

const MaterialTextureSlot *

The descriptor, or nullptr.

Description

Returns the slot a key names, or nullptr when the key names none.

See also

engine/world/simulation/include/DRAWING.md