Contents

struct

SushiEngine::SkyMarkerLayout

One marker's geometry, in pixels from the rendered image's top-left.

Declared in
engine/foundation/core/include/SushiEngine/core/sky_marker_layout.hpp

Both quads are wound top-left, top-right, bottom-right, bottom-left in the banner's own frame, so a filled-quad call takes them unchanged. The text positions are the top-left of each line: the banner is skewed but the glyphs are not, because the draw list writes axis-aligned text only and a tilted banner carrying level text reads as a defect.

Properties

title_quad

The darker bar carrying the name.

value_quad

The lighter row carrying the distance.

title_text

Top-left of the name text.

value_text

Top-left of the distance text.

leader_from

The banner's lower corner on the anchor's side.

leader_to

The body itself.

bounds

Everything above, including the anchor.

mirrored

True when the banner was flipped to the left.