struct
SushiEngine::SkyMarkerLayout
One marker's geometry, in pixels from the rendered image's top-left.
- Declared in
engine/foundation/core/include/SushiEngine/core/sky_marker_layout.hpp
Both quads are wound top-left, top-right, bottom-right, bottom-left in the banner's own frame, so a filled-quad call takes them unchanged. The text positions are the top-left of each line: the banner is skewed but the glyphs are not, because the draw list writes axis-aligned text only and a tilted banner carrying level text reads as a defect.
Properties
title_quad | The darker bar carrying the name. |
value_quad | The lighter row carrying the distance. |
title_text | Top-left of the name text. |
value_text | Top-left of the distance text. |
leader_from | The banner's lower corner on the anchor's side. |
leader_to | The body itself. |
bounds | Everything above, including the anchor. |
mirrored | True when the banner was flipped to the left. |

