Contents

SushiEngine

WorldVector3

using SushiEngine::WorldVector3 = placeholder::WorldVector3

Description

Always-double 3-component vector for absolute (ECEF) world positions.

Double precision, like Scalar; a distinct type to mark absolute ECEF coordinates apart from floating-origin local offsets. Planet-scale coordinates need the range; see FloatingOriginVector3 for the representation gameplay and physics actually compute with.