Contents

SushiEngine

apply_look_delta

Quaternion apply_look_delta(const Quaternion &rotation, const Vector3 &up_reference, Scalar yaw_delta, Scalar pitch_delta, Scalar pitch_limit) noexcept

Parameters

NameTypeDescription
rotationconst Quaternion &
up_referenceconst Vector3 &

The local vertical; unit length.

yaw_deltaScalar
pitch_deltaScalar
pitch_limitScalar

Returns

Quaternion

Description

Applies one frame of look input to an orientation by quaternion delta.

See also

engine/foundation/core/include/README.md