struct
SushiEngine::Simulation::ReverbZoneParameters
Holds the authorable parameters of a "Reverb Zone" entity.
- Declared in
engine/world/simulation/include/SushiEngine/simulation/audio_parameters.hpp
See also
engine/world/simulation/include/AUDIO.md
Properties
half_extents | Box half-size around the transform. |
room | Overall reverb level (dB, <= 0). |
room_hf | HF reverb level relative to room (dB, <= 0). |
decay_time | Broadband RT60 in seconds (0.1 . |
decay_hf_ratio | RT60_hf / RT60_dc (0.1 . |
reflections | Early-reflection level (dB). |
reverb | Late-reverb level (dB, <= 0). |
diffusion | Echo-buildup density in percent [0, 100]. |
density | Modal density in percent [0, 100]. |
wet_dry_mix | Wet percent [0, 100] (aux-bus use: 100). |
send | Aux-send scale for emitters in the zone. |
priority | Overlapping zones: higher wins. |

