Contents

struct

SushiEngine::Simulation::ReverbZoneParameters

Holds the authorable parameters of a "Reverb Zone" entity.

Declared in
engine/world/simulation/include/SushiEngine/simulation/audio_parameters.hpp

See also

engine/world/simulation/include/AUDIO.md

Properties

half_extents

Box half-size around the transform.

room

Overall reverb level (dB, <= 0).

room_hf

HF reverb level relative to room (dB, <= 0).

decay_time

Broadband RT60 in seconds (0.1 .

decay_hf_ratio

RT60_hf / RT60_dc (0.1 .

reflections

Early-reflection level (dB).

reverb

Late-reverb level (dB, <= 0).

diffusion

Echo-buildup density in percent [0, 100].

density

Modal density in percent [0, 100].

wet_dry_mix

Wet percent [0, 100] (aux-bus use: 100).

send

Aux-send scale for emitters in the zone.

priority

Overlapping zones: higher wins.