class
SushiEngine::Simulation::BehaviorRegistry
Maps a ScriptComponent::type_name to the factory that constructs its native IEntityBehavior.
- Declared in
engine/world/simulation/include/SushiEngine/simulation/entity_behavior.hpp
Populated by static self-registration (SE_REGISTER_BEHAVIOR), never by a call this codebase has to remember to make.
Public Methods
register_type | Registers |
create | Constructs a fresh instance of |
registered_types | Returns every type name registered so far. |
Static Methods
instance | The process-wide registry. |
Public types
Factory |

